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Hand of the light

Hand of the Light are melee heroes who use heavy two-handed weapons and the energy of the light. Though their specialty is dealing damage, they can also buff their allies in a fight.

not in game yet
hand-of-the-light icon

Abilities

  1. hand-of-the-light - q ability icon
    The Hand of the Light hits with a powerful strike and deals physical damage (Attack Power) in the area in front of them. All enemy targets hit by the ability take increased damage (Vitality).
    Cast time:
    0.2 seconds
    Range:
    4 meters
    Damage:
    45/65/85/105/125/145/165/185/205/225/245/265
    Increased damage:
    4/5/6/7/8/9/10/11/12/13/14/15%
    Cost:
    23/33/43/53/63/73/83/93/103/113/123/133 Mana
    Cooldown:
    12 seconds
  2. hand-of-the-light - w ability icon
    When the ability is activated, the Hand of the Light releases a 5-meter-long beam of light in a target area. All enemies struck by the beam take magic damage (Spell Power) and movement speed reduction (Tenacity). The beam removes all slowing effects from the allies who were touched by it. If the Hand of the Light hits a target with the beam of light, they can recast the ability and shield (Spirit) themself or allies.
    Cast time:
    instant
    Range:
    5 meters
    Damage:
    40/55/70/85/100/115/130/145/160/175/190/205
    Movement speed reduction:
    Tenacity
    Additional effect:
    Removes all slowing effects from allies touched by the beam
    Shield power:
    20/30/40/50/60/70/80/90/100/110/120/130
    Cost:
    25/30/35/40/45/50/55/60/65/70/75/80 Mana
    Cooldown:
    10 seconds
  3. hand-of-the-light - e ability icon
    The Hand of the Light marks their enemy for 5 seconds. When expired, the mark deals true damage (Spell Power) and 10% (Vitality) of all damage received while a target was marked.
    Cast time:
    instant
    Range:
    6 meters
    Damage:
    20/35/50/65/80/95/110/125/140/155/170/185
    Additional effect:
    10% of all damage received while the target was marked
    Cost:
    23/33/43/53/63/73/83/93/103/113/123/133 Mana
    Cooldown:
    25 seconds
  4. hand-of-the-light - r ability icon
    The Hand of the Light raises their weapon and starts to charge the ability, and then smashes it on the ground. The ability deals magic damage (Spell Power, Attack Power) to the area. The Hand of the Light can move while the ability is being charged. The damage that the ability deals depends on the duration of the charge.
    Charge time:
    1.6 seconds
    Range:
    3-5 meters
    Damage:
    150/215/280/345
    Cost:
    38/63/88/113 Mana
    Cooldown:
    160/140/120/100 seconds
  5. Special ability
    After using an ability, the next basic attack the Hand of the Light casts is empowered. An empowered basic attack deals bonus magic damage (Spell Power) and casts periodic healing (Spirit) on the Hand of the Light. Empowerment stacks up to 3 times. When the periodic healing effect stacks at 3 charges, the Hand of the Light gains bonus movement speed for 5 seconds, and when expired, the charges are reset.
    Damage:
    10-43 (based on the hero's level)
    Healing:
    5-12 (based on the hero's level)