Hand of the Light are melee heroes who use heavy two-handed weapons and the energy of the light. Though their specialty is dealing damage, they can also buff their allies in a fight.
not in game yet
Abilities
- The Hand of the Light hits with a powerful strike and deals physical damage (Attack Power) in the area in front of them. All enemy targets hit by the ability take increased damage (Vitality).Cast time:0.2 secondsRange:4 metersDamage:45/65/85/105/125/145/165/185/205/225/245/265Increased damage:4/5/6/7/8/9/10/11/12/13/14/15%Cost:23/33/43/53/63/73/83/93/103/113/123/133 ManaCooldown:12 seconds
- When the ability is activated, the Hand of the Light releases a 5-meter-long beam of light in a target area. All enemies struck by the beam take magic damage (Spell Power) and movement speed reduction (Tenacity). The beam removes all slowing effects from the allies who were touched by it. If the Hand of the Light hits a target with the beam of light, they can recast the ability and shield (Spirit) themself or allies.Cast time:instantRange:5 metersDamage:40/55/70/85/100/115/130/145/160/175/190/205Movement speed reduction:TenacityAdditional effect:Removes all slowing effects from allies touched by the beamShield power:20/30/40/50/60/70/80/90/100/110/120/130Cost:25/30/35/40/45/50/55/60/65/70/75/80 ManaCooldown:10 seconds
- The Hand of the Light marks their enemy for 5 seconds. When expired, the mark deals true damage (Spell Power) and 10% (Vitality) of all damage received while a target was marked.Cast time:instantRange:6 metersDamage:20/35/50/65/80/95/110/125/140/155/170/185Additional effect:10% of all damage received while the target was markedCost:23/33/43/53/63/73/83/93/103/113/123/133 ManaCooldown:25 seconds
- The Hand of the Light raises their weapon and starts to charge the ability, and then smashes it on the ground. The ability deals magic damage (Spell Power, Attack Power) to the area. The Hand of the Light can move while the ability is being charged. The damage that the ability deals depends on the duration of the charge.Charge time:1.6 secondsRange:3-5 metersDamage:150/215/280/345Cost:38/63/88/113 ManaCooldown:160/140/120/100 seconds
- Special abilityAfter using an ability, the next basic attack the Hand of the Light casts is empowered. An empowered basic attack deals bonus magic damage (Spell Power) and casts periodic healing (Spirit) on the Hand of the Light. Empowerment stacks up to 3 times. When the periodic healing effect stacks at 3 charges, the Hand of the Light gains bonus movement speed for 5 seconds, and when expired, the charges are reset.Damage:10-43 (based on the hero's level)Healing:5-12 (based on the hero's level)