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Chips

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Chips can be crafted with the weaponsmithing profession.
On hit Effect: Damaging abilities deals an additional [(100%) Weapon Damage + (30%) Spell Power] Magic Damage. (20 seconds cooldown).1
On hit Effect: Up to (5-10)% Chance to Heal the wielder for [(100%) Weapon Damage + (4%) missing Health] when healing or dealing damage.1
On hit Effect: Hitting an enemy with 3 separate attacks or abilities within 3 seconds deals additional [(100%) Weapon Damage + (30%) Attack Power] Physical Damage (20 seconds cooldown).1
On hit Effect: (5-10)% Chance to Execute (20% or less) enemy for [(100%) Weapon Damage + (5%) target missing Health.1
On hit Effect: Up to (5-10)% Chance to Slow enemies for (50%) for 2 seconds.1
Increase Advance Chip Proc Chance by (1-5)%1
Increase Weapon Damage by (5-10)%1
Increase Aggression Generation by (1-5)%1
Decrease Chip Cooldown for (1-5) seconds.1
Increase Attack Speed by (5-10)%1
Increase Max Chip Charges by (5-10)1
On hit Effect: Damaging abilities deals an additional [(150%) Weapon Damage + (30%) Spell Power] Magic Damage. (20 seconds cooldown).10
On hit Effect: (5-10)% Chance to Execute (20% or less) enemy for [(150%) Weapon Damage + (5%) target missing Health.10
Decrease Chip Cooldown for (1-5) seconds.10
On hit Effect: Hitting an enemy with 3 separate attacks or abilities within 3 seconds deals additional [(150%) Weapon Damage + (30%) Attack Power] Physical Damage (20 seconds cooldown).10
On hit Effect: Up to (5-10)% Chance to Slow enemies for (60%) for 2 seconds.10
Increase Attack Speed by (10-15)%10
Increase Advance Chip Proc Chance by (5-10)%10
Increase Weapon Damage by (10-15)%10
Increase Max Chip Charges by (10-15)10
On hit Effect: Up to (5-10)% Chance to Heal the wielder for [(150%) Weapon Damage + (4%) missing Health] when healing or dealing damage.10
Increase Aggression Generation by (5-10)%10