Corepunk background

Blast medic

Blast Medics are ranged support heroes who use grenade launchers and can wield various explosives like hand grenades or bombs. These heroes heal allies, buff them, and use crowd control against enemies. They can create illusions to trick their enemies.

Live alpha test
blast-medic icon

Spotlight

Abilities

  1. blast-medic - q ability icon

    Ricochet bomb

    The Blast Medic throws a bomb, which deals magic damage to enemies and heals allies. The bomb ricochets off the targets 2 times.

    With every ricochet, the damage dealt to enemies increases by 10% and the healing effect to allies decreases by 10%. The Blast Medic will need some time to use the ability.
    Cast time:
    1.2 seconds
    Range:
    7 meters
    Cost:
    10/25/40/60/75/95 Mana
    Cooldown:
    0 seconds
    Damage per ricochet:
    20/40/60/80/100/120 + 60/70/80/90/100/110% spell power
    Healing per ricochet:
    20/40/60/80/100/120 + 60/70/80/90/100/110% spell power
    Number of ricochet:
    2
  2. blast-medic - w ability icon

    Blinding bomb

    Throw a bomb into the selected area, dealing physical damage to enemies and blinding affected enemies for 2 seconds. The bomber and their allies within the blast radius gain a 30 shield for 20 sec.
    Cast time:
    0.6 seconds
    Range:
    8 meters
    Cost:
    10/15/20 Mana
    Cooldown:
    18 seconds
    Damage:
    30/50/70 + 60/70/80% weapon damage
    Shield:
    30/50/70 + 100% spell power
  3. blast-medic - e ability icon

    Double trouble

    The Blast Medic creates their duplicate and sends it to a target direction. When the ability is recast on the duplicate, the Blast Medic swaps places with the duplicate. Passing through enemies, the Blast Medic deals magic damage and regenerates health of allies they pass through.
    Cast time:
    instant
    Range:
    8 meters
    Cost:
    10 Mana
    Cooldown:
    22 seconds
    Damage:
    20 + 100% spell power
    Healing:
    30 + 100% spell power
  4. blast-medic - r ability icon

    Fusion

    The Blast Medic sends a drone to a target hero. The drone is active for 10 seconds.

    - If a target is an ally, they are buffed with periodic heal. A target gains bonus movement speed.

    - If a target is the Blast Medic, they will be shielded, their incoming damage will be decreased by 30% and he reflect 20% of incoming damage.

    - If a target is an enemy, they will be debuffed, taking additional magic damage alongside the damage dealt by basic attacks.
    Cast time:
    0.5 seconds
    Range:
    14 meters
    Cost:
    40 Mana
    Cooldown:
    160 seconds
    Healing:
    90 + 120% spell power
    Bonus movement speed:
    10% + 5% spell power
    Damage reduction:
    30% + 20% spell power
    Damage:
    10 + 30% spell power
  5. Special ability

    Multi-dimensional atomizer

    The Bomber begins cycling through enhancements (after activating, the effect changes every 5 seconds). Reactivating the ability activates the current enhancement.

    Enhancement 1: Outcoming healing is increased by 30%.
    Enhancement 2: The bomber delivers the next 3 auto-attacks at maximum attack speed 300%
    Enhancement 3: Inflicted magical damage is increased by 30%.
    Cast time:
    instant
    Cost:
    5 Mana
    Cooldown:
    6 seconds