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Patch notes Alpha 4

6 August 2024 at 20:00patch-notes

What is new?

We’ve been tinkering away at a whole host of new features, content, and improvements to Corepunk since our last playtest a month ago. Take a look!

Mounts

Players at level 8 or higher can now buy Motorcycle Mounts from Tor MacDrummond in Riverrise City. Cruise through Kwalat with ease and style!

Synthesis Machine

A new machine lets players attempt to combine materials and resources themselves, no recipe required! Go experiment and see just what wondrous combinations you can create!

Players can now access the new Synthesis Machine at any of the crafting workbenches for:

  • Weaponsmithing
  • Alchemy
  • Mysticism
  • Construction

You can see a new tab in the crafting interface. Players must be at least level 9 to access the Synthesis machine.

Randomized Vendor Wares

All vendor NPCs now have changing inventories, and changing prices! So check back often and see what new goodies are available!

Expanded World

Riverrise

Players at level 8 or higher can now buy Motorcycle Mounts from Tor MacDrummond in Riverrise City. Cruise through Kwalat with ease and style!

Synthesis Machine

A new machine lets players attempt to combine materials and resources themselves, no recipe required! Go experiment and see just what wondrous combinations you can create!

Players can now access the new Synthesis Machine at any of the crafting workbenches for:

  • Weaponsmithing
  • Alchemy
  • Mysticism
  • Construction

You can see a new tab in the crafting interface. Players must be at least level 9 to access the Synthesis machine.

Randomized Vendor Wares

All vendor NPCs now have changing inventories, and changing prices! So check back often and see what new goodies are available!

Expanded World

Riverrise

To the North, the newly populated region of Riverrise boasts a new city and surrounding wilds for more quests, more encounters, and more loot.

What is improved?

Monsters

We’ve made various polish improvements and changes to many of our denizens on Kwalat. Including, but not limited to:

  • Fungus Beasts
  • Timber Beasts
  • The Dendroids
  • Rats
  • Gnats
  • The Sabbath
  • And the Imps

Go pick a fight with them and enjoy!

The UI and HUD

  • The Quest Journal Map now lets players create and filter various markers - go explore the world and keep track of your findings!
  • All dialog from quests is stored in the Quest Journal for later use, just in case you need to review some details
  • All Tutorials available in Corepunk are now accessible through the Tutorial Panel on the HUD.

What is fixed?

Gear, Gathering and Crafting

General

  • Crafting filters now working as intended
  • Players no longer spontaneously move after they begin harvesting a resource

Alchemy

  • High level alchemy items dropping as intended
  • Chance to create additional items now working properly

Butchering

  • Runes now functional
  • Efficiency bonuses displaying properly
  • High level butchering items dropping as intended

PvP & Karma

  • Criminals no longer get stuck after death if their inventory wasn’t empty
  • Attackers now receive Karma normally in PvE zones
  • High Karma no longer causes party members to be PvP flagged to each other
  • Bound items looted from criminals can no longer be equipped

Abilities and Talents

  • The Bomber’s “Double Trouble” ability no longer breaks if the player doesn’t teleport to the clone
  • FPS no longer drops when Piercing Onslaught talent triggered with AoE abilities
  • Medic tree bonus now working as intended
  • Support tree talents no longer breaking the Blast Medic’s teleport-to-clone ability
  • Blast Medic’s clone no longer duplicating items
  • Shaman’s wolf no longer disappears after teleportation
  • Bomber’s skills now scaling properly with spell power
  • Passive talent buffs that should persist through death now do so properly
  • Assassin Shadow Dance talent VFX no longer stretching

Quests and NPCs

  • Timmy now provides appropriately leveled quests

UI / HUD

  • Changing the screen resolution no longer makes weapon talent icons disappear
  • Weapon Mastery window no longer preventing XP accrual
  • Party member levels now showing properly

Misc

  • Passive health and mana regeneration now work as intended when below 90%
  • Shrines and campfires now apply buffs for the intended duration

Important Steps for Previous Players

We have made a lot of changes, and it is possible that you’ll run into some issues if you’ve had the game previously installed. If you have, please do the following:

  1. Open the Old Launcher
  2. Uninstall the old client.
    1. To uninstall the game, click the wrench icon and then the "Uninstall" button.
  3. Delete the old launcher.
  4. Navigate to C:\Users\<your-username>\AppData\Local\ and delete the Artificial Core folder (otherwise, the launcher will hang on the Update button and will not update or download anything)
  5. Download and extract the new Launcher.
  6. Check that you have the latest drivers and Windows updates.
  7. Turn off any VPN.
  8. Open the new Launcher and log in to it.
  9. Activate your game key
  10. Make sure you have enough space to install the game in the "Documents" folder (the default game installation location) or in another location of your choice.
  11. Install the game client. (If the client does not install, try to disable Antivirus and try to Remove the folder located at C:Users\<your-username>\AppData\Local\Artificial Core and completely reinstall the game)
  12. Choose the desired region (closest to you)
  13. Play the game!

⚠ Attention ⚠

  • Please keep the launcher open while downloading, installing, or playing the game.
  • If you installed the game in the default location and can't find it, check the "\documents\games" folder.

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