Corepunk background

Legionary

Legionaries are tank heroes who fight with spear and shield. They specialize in controlling enemies. They can stun and slow enemies with their mighty strikes and blows and make them vulnerable to their abilities. Their ultimate ability enables them to easily withstand a lot of damage.

Live Alpha Test
legionary icon

Spotlight

Abilities

  1. legionary - q ability icon

    Shield bash

    The Legionary smashes the enemies in front of them with their shield dealing physical damage. The strike knocks enemies back and makes them vulnerable for 5 seconds. If the ability hits an enemy casting a spell, the ability is interrupted and goes on cooldown. Make 130% aggro.
    Cast Time:
    0.3 seconds
    Range:
    2.5 meters
    Cost:
    5/10/15/20/25/30/35/40 Mana
    Cooldown:
    14/13/12/11/10/9/8/7 seconds
    Damage:
    125 + 130% attack power + 50% armor
  2. legionary - w ability icon

    Catapult

    The Legionary throws the nearest ally or enemy to a target area. All enemies in that area take 8.85% target max health physical damage. The tossed enemy also takes damage and stuns all vulnerable enemies for 2 seconds without 2.5 m radius. The tossed ally doesn't take damage.
    Cast Time:
    instant
    Range:
    8 meters
    Cost:
    5/10/15/20/25/30/35/40 Mana
    Cooldown:
    18/16/14/12/10 seconds
    Damage:
    8% + 5% attack power
  3. legionary - e ability icon

    Spear throw

    The Legionary readies and throws a spear in a target direction. The throw gains extra range, damage and mana cost the longer the Legionary spends preparing to launch the spear. It deals 30-45 physical damage to all enemies in its path. If the spear hits a vulnerable enemy, it taunts them, forcing to attack the Legionary for 3 seconds.
    Cast Time:
    instant
    Range:
    1-6 meters
    Cost:
    7/12/17 Mana
    Cooldown:
    16/14/12 seconds
    Damage:
    60 + 80% attack power
  4. legionary - r ability icon

    Unstoppable

    The Legionary removes all crowd control effects on themself. For 10 seconds, they take reduced 50% damage, gain 10.9% bonus movement speed.

    The Legionary restores 10% of missing health on an enemy kill or assist.
    Cast Time:
    0.3 seconds
    Cost:
    30 Mana
    Cooldown:
    150 seconds
    Damage Reduction:
    50% + 2% bonus health
    Movement Speed Increased:
    10% + 5% attack power
  5. Special ability

    Iron skin

    Each time the Legionary hits a target with an ability, they gain 1% armor and 1% magic resistance for 10 seconds. The effect stacks up to 10 times.

    When the Legionary has 10 stacks part of the Legionary's armor and magic resistance is converted into 9 bonus attack power.
    Cast Time:
    instant
    Cost:
    0 Mana
    Cooldown:
    0 seconds