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Soul eater

Soul Eaters are melee assassins who fight with double crescent blades. They can aid their allies by manipulating their enemies' soul energy to their advantage. Soul Eaters create their soul shadows to use them as the movement anchor. Tirelessly hunting their victims, they won't stop until they kill them. Once Soul Eaters identify their target, no one can escape death.

not in game yet
soul-eater icon

Abilities

  1. soul-eater - q ability icon
    The Soul Eater leaps in a direction. The first enemy they collide with is rooted for 1 second, and the Soul Eater strikes them with 3 quick stabs dealing physical damage (Attack Power) and applying on-hit effects.
    Cast time:
    instant
    Range:
    5 meters
    Damage:
    40/60/80/100/120/140/160/180/200/220/240/260
    Cost:
    15/20/25/30/35/40/45/50/55/60/65/70 Mana
    Cooldown:
    12 seconds
  2. soul-eater - w ability icon
    The Soul Eater creates a soul shadow. Upon recast, the Soul Eater teleports to their soul shadow.
    The soul shadow detonates on contact with the Soul Eater to deal magic damage (Spell Power) in an area.
    Cast time:
    1 second
    Range:
    3 meters
    Damage:
    35/50/65/80/95/110/125/140/155/170/185/200
    Cost:
    15/20/25/30/35/40/45/50/55/60/65/70 Mana
    Cooldown:
    12 seconds
  3. soul-eater - e ability icon
    The Soul Eater lunges stabbing with their crescent blades and deals physical damage (Attack Power) to all enemies in a line. If the ability hits at least one enemy, it can be re-cast: the Soul Eater cleaves forward, dealing physical damage (Attack Power) to all enemies in a cone.
    Cast time:
    instant
    Range:
    4 meters
    Damage:
    55/65/75/85/95/105/115/125/135/145/155/165
    Cleave damage:
    60/75/90/105/120/135/150/165/180/195/210/225
    Cost:
    10/13/16/19/22/25/28/31/34/37/40/43 Mana
    Cooldown:
    7 seconds
  4. soul-eater - r ability icon
    The Soul Eater chooses a target location and, after a short delay, creates a cage there. Enemies trapped in the cage take magic damage (Spell Power) and passing through an edge of the cage are stunned for 2 seconds (Spirit).
    If the ability hits at least one enemy, it can be re-cast: the Soul Eater throws their blades in a target direction, dealing physical damage (Attack Power) to all enemies they hit in their path.
    Cast time:
    0.5 seconds
    Range:
    7 meters
    Cage damage:
    125/150/175/200
    Blades damage:
    150/170/190/210
    Cost:
    100/125/150/175 Mana
    Cooldown:
    140/120/100/80 seconds
  5. Special ability
    The Soul Eater's basic attacks have a chance to drop soul shards. Picking up a soul shard grants the Soul Eater or their allies reduced by 1 second cooldown on all their abilities. The picked up shards return to their owners, dealing magic damage based on the spell power of those who picked them up.
    Stepping on soul shards, enemies destroy them.