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Ranger

Rangers are heroes who use a bow and arrows. Toggling between two stances, they can choose to deal damage either to a target area or severely struck a particular target. Being part of a group, Rangers can be the main source of dealing damage but can also use crowd control to root and slow enemies.

not in game yet
ranger icon

Abilities

  1. ranger - q ability icon
    The Ranger fires an arrow with a net in a target direction, which deals physical damage (Attack Power) to the first enemy it hits in its path, rooting them (Spirit).
    Cast time:
    0.2 seconds
    Range:
    10 meters
    Damage:
    45/65/85/105/125/145/165/185/205/225/245/265
    Cost:
    15/20/25/30/35/40/45/50/55/60/65/70 Mana
    Cooldown:
    15 seconds
  2. ranger - w ability icon
    The Ranger chooses a target area, which for the next 2 seconds is attacked with a hail of arrows dealing physical damage (Attack Speed) once in a second. All enemies in this area are slowed (Spirit). All allies in the area gain bonus movement speed (Spirit).
    Cast time:
    instant
    Range:
    10 meters
    Damage:
    30/45/60/75/90/105/120/135/150/165/180/195
    Cost:
    18/25/33/40/48/55/63/70/78/85/93/100 Mana
    Cooldown:
    10 seconds
  3. ranger - e ability icon
    The Ranger can toggle between two stances.

    While in the first stance, the Ranger's basic attacks reduce the armor of a target. The effect stacks 5 times. When switching to this stance, the next basic attack will reduce a target's armor by 15 (Dexterity).

    Basic attacks deal less damage in the second stance but will slow enemies. When switching to this stance, basic attacks will additionally deal damage to the two nearest targets with on-hit effects for 6 seconds.
    Cast time:
    instant
    Cost:
    5/7/9/12/14/16/18/20/23/25/27/29 Mana
    Cooldown:
    3 seconds
  4. ranger - r ability icon
    The Ranger fires a volley of arrows in front of them, dealing physical damage (Attack Power) to all enemies affected by the ability. The Ranger leaps 4 meters back.
    Cast time:
    instant
    Range:
    5 meters
    Damage:
    110/175/240/305
    Cost:
    30/50/70/90 Mana
    Cooldown:
    115/110/105/100 seconds
  5. Special ability
    The Ranger's basic attacks leave arrows in enemies. The Ranger gains bonus attack speed for each arrow. The effect stacks 10 times. The special ability can be activated, which triggers an immediate explosion of all arrows stuck in enemies dealing physical damage (Dexterity). While the ability is on cooldown, the Ranger's basic attacks don't leave arrows in enemies.
    Cooldown:
    15 seconds